Mouse has designed several courses as recommended learning sequences for groups that want to focus on competency areas that complement one another thematically. Users can view the projects associated with each course by selecting the course’s tag in the Project Finder.

You will have access to different sets of courses depending on the type of Mouse Create membership your site has. The list of membership types are below:

Full Membership:

Games for Change Membership:

Same as Full membership but with Impact Game Design replaced by:

Adding courses to a playlist:

After clicking on a course tag in the left sidebar, Educators will have the option to "Add Course to Playlist" by clicking a button in the top right of the course page. If the Educator adds the whole course to their group's playlist the projects will be added to the end of the playlist in the recommended order. Any projects that are already in the group’s playlist will be moved to correspond with the recommended order.

Each of the courses available on Mouse Create is listed below. Each of the projects in the course are listed below the course name and description in Mouse’s recommended order.

Circuitry & Electronics

The Circuitry & Electronics course encourages teams to design, create, tinker, and build with technology. Youth build analog circuits using LEDs, transistors, and sensors, and learn to program an Arduino microcontroller to create a digital music maker and light chaser. The course ends with participants designing and building a digital circuit prototype. Projects marked with * can be substituted for Arduino based projects.

  1. The Human Circuit
  2. Light-up Creature
  3. Building with a Breadboard
  4. Light Dimmers & Intelligent Sensors
  5. Transistor Nightlight
  6. Intro to the Arduino
  7. LED Light Chaser
  8. Arduino Sound Machine
  9. Arduino Nightlight
  10. Design your own Digital Circuit
  11. Build your own Digital Circuit
  12. Physical Computing with Raspberry Pi
  13. Raspberry Pi LED Light Chaser
  14. Raspberry Pi Sound Machine
  15. Raspberry Pi Nightlight


Mouse’s Coding course allows groups to get familiar with one of today’s most valuable 21st century skills. This course starts by focusing on front-end web design skills with activities on HTML, CSS and JavaScript. Learners then move to the command line where they get experience with a few languages and basic computer programming processes.

  1. Tag Tag Revolution
  2. Source Whisperer
  3. Hack the News
  4. Make a Simple Website with Glitch
  5. HTML & CSS Relay
  6. People Programming
  7. JavaScript Generator
  8. JavaScript Takeover
  9. JavaScript Chatbot
  10. Text Your Computer: Use the Command Line
  11. Hello World

Design with Purpose

Groups working on the Design with Purpose course will research, brainstorm, prototype, and share their own technology innovation. By practicing and applying the Human-Centered Design process, youth will learn to empathize with their users and design technologies that address an authentic need.

  1. Welcome to Design League
  2. Design in a Bag
  3. Design is Everywhere
  4. Human-Centered Design
  5. Design a Better World
  6. Who Are Your Users?
  7. Empathy in Design
  8. Interviewer Strategies
  9. Interviewing Target Users
  10. Synthesizing Interviews
  11. Framing Questions
  12. Rules of Brainstorming
  13. UX/UI & Storyboarding
  14. Happy Path
  15. Competitive Analysis
  16. Paper Prototyping
  17. Create a Wireframe
  18. Usability Testing
  19. Style Guide
  20. Interface Design
  21. Pitch Perfect

Digital Portfolios

Accomplishments go far beyond what you see on a school transcript. That's why Mouse and DreamYard Project have teamed up to develop a course aimed at helping students design digital learning portfolios that will allow them to track successes that embody the full breadth of their interests whether in school or out. Students will learn what it takes to document projects, reflect on accomplishments and design high-quality digital portfolios that they can confidently show off to employers or college admissions counselors.

  1. What is a Portfolio?
  2. UX/UI Design
  3. Information Architecture
  4. Telling the Story of Your Success
  5. Curating Your Work
  6. Bringing Your Portfolio to Life

Green Tech

The Green Tech course turns groups into sustainable technology leaders in their community. Youth build electricity generators, make batteries with everyday materials, and add solar panels to electric toys in order to better navigate the science behind eco-friendly technology. Youth will also experiment to improve the technology carbon footprint at their school and lead a action campaign with their findings.

  1. You’ve Got the Power
  2. DIY Generator
  3. Testing Turbines
  4. Hacking for a Sustainable Future
  5. Solarize It!
  6. Battery Builder
  7. Energy Sleuths
  8. Become Action Heroes
  9. Launch a Green Media Campaign
  10. Pitch It!

Impact Game Design

The Impact Game Design course introduces youth to the building blocks of game design and the world of socially responsible gaming. Participants then research, design, and code a game prototype in Scratch.

  1. Intro to Game Design
  2. Core Mechanics
  3. Goals, Obstacles & Chance
  4. Found Object Game
  5. What is Scratch?
  6. Games from Scratch
  7. It’s the Remix
  8. Impact Game Judge
  9. Grow-A-Game
  10. Scratch Impact Game
  11. Haunted House Music
  12. Write the Future
  13. Unity Lander 1
  14. Unity Lander 2

Intro to Design

The Intro to Design course gives youth the skills they need to begin creating original graphics, visual displays, animations, and models. Participants learn the essential elements to consider when engaging in graphic and 3D design. They use color wheels to choose color schemes, practice design layout techniques, and create an original typeface. They also learn how to draw shapes and objects in 3D and to create models in 3D CAD (computer-assisted design) software.

  1. Basic Elements of Graphic Design
  2. Meet the Color Wheel
  3. Pick a Palette
  4. Designing Layout
  5. Typography: Designing Fonts
  6. Basic Elements of 3D Shapes
  7. Drawing in 3D
  8. Moving to the CAD World
  9. Model Something Real in CAD
  10. Build a House with SketchUp
  11. Design a Keychain with SketchUp

IT Admin

The IT Admin course is a follow-up to the IT Essentials course. Youth learn the structure and design of networks and the internet while exploring interfaces through peripherals, operating systems and app design.

  1. Ping Kong
  2. Network Design Challenge
  3. Say Yes to the IP Address
  4. I is for Input
  5. My Name is URL
  6. Learning Linux
  7. Design a Mobile App
  8. Build a Mobile App with App Inventor

IT Essentials

The IT Essentials course is an introduction to working with technology in hands-on and innovative ways. Youth start by exploring computer hardware and software, then build on these skills by designing new ways of interacting with technology.

  1. Ports & Connections
  2. Hardware Go Fish
  3. Hardware Everywhere
  4. Software 101
  5. Once Upon a Google Doc
  6. OS for All
  7. OS Design
  8. Internet of Things

Scratch Creative Computing

Creative Computing is a style of education that promotes student agency and creativity while learning new skills. Through the use of the coding platform Scratch students will engage in creative computing to design their own programs.

The Scratch Creative Computing projects hosted here have been adapted, edited and expanded on from the curriculum released under a Creative Commons license by the ScratchEd team at the Harvard Graduate School of Education to promote further student engagement. The original curriculum can be found at the [Harvard Graduate School of Education Creative Computing website]( if you choose to use it as an additional resource.

  1. Scratch Creative Computing: Educator Handbook
  2. Scratch Surprise
  3. Programmed to Dance
  4. 10 Blocks
  5. Step By Step
  6. Debug It 1
  7. About Me
  8. Performing Script
  9. Build a Band
  10. Orange Square, Purple Circle
  11. It's Alive
  12. Debug It 2
  13. Scratch Music Video
  14. Make a Block
  15. Scratch Conversation
  16. Scratch Scenes
  17. Debug It 3
  18. Creature Construction
  19. Pass It On
  20. Cloning
  21. Scratch Advanced Concepts
  22. My Debug It

Scratch Creative Computing 2

Scratch Creative Computing 2 is a continuation of the learning completed in the Scratch Creative Computing Course, though this course is recommended for learners grade 6 and above. This course assumes the student has some familiarity with Scratch and approaches game design from a step-by-step computer science perspective.

  1. Intro to Scratch Game Design
  2. Scratch Scoreboards
  3. Win Condition
  4. Remixing Games
  5. Scratch Puzzles
  6. Debug it 4
  7. My Scratch Impact Game

Sewable Tech

Sewable Tech combines STEM learning with artistic expression and crafting. Research shows that learning circuitry through this STEAM lens engages a wider audience than traditional circuit design and improves learner outcomes! In this 9-project course, students will learn to embed circuitry directly into fabric-- creating soft circuits, fabric switches and sewable sensors. The course will culminate in a final project that students will sew and program to help them set and achieve goals. Projects marked with * can be substituted for LilyPad based projects.

  1. Sew a Tech Case
  2. Sew a Basic Circuit
  3. Sewable Superhero Cuff
  4. Sew an LED Snap Circuit
  5. Fabric Push Button
  6. DIY Bend Sensor
  7. RGB Color Mixer
  8. Intro to the LilyPad Arduino USB
  9. LilyPad Goal Tracker
  10. Intro to Gemma M0
  11. Gemma M0 Goal Tracker

Tech Team

The Tech Team course is for groups looking to provide technical and user support at their site as a help desk. In addition to completing both IT courses, Tech Team groups participate in team building activities, build troubleshooting skills, develop routines and professional communication, and give back through community service.

  1. The Mousemallow Challenge
  2. Teamwork: The Mill Game
  3. Help Desk Superhero
  4. Setting Up a Ticket Tracking System
  5. Reverse Engineering
  6. Secret Sculpture: Practicing Communication
  7. Talk like a Fixer
  8. PSA: Be Professional
  9. The Leadership Wheel
  10. The Do It Yourself Project

Video Creator

In this age of Photoshop, social networks, and the spread of fake news, visual literacy is more important than ever. Mouse’s Video Creator course aims to equip students with the basic skills and insights needed to navigate today’s multimedia landscape. Students will learn shot and composition techniques for creating ful images, create storyboards to plan for longer media pieces, practice recording good-quality sound, and combine various multimedia assets together to create meaningful visual stories.

  1. Stop Motion Animator 1
  2. Stop Motion Animator 2
  3. Digital Animator
  4. Scripted Viral Media
  5. Telling a True Story
  6. Capturing Raw Footage
  7. Editing Your Footage
  8. Uploading, Sharing and Promoting
  9. Take Your Shot
  10. Drawing a Great Story
  11. Getting Good Sound
  12. Making Meaning with Images
  13. Make a Movie Trailer
  14. Video Activism

Web Literacy

Mouse’s Web Literacy course is all about transforming youth from casual web users to savvy participants who can think critically, participate safely, and demonstrate good citizenship online. Groups will learn about data on the web as it relates to users and privacy, develop the knowledge and skills needed to keep safe online, and explore the issues of policy, choice, and research on the web.

  1. The Internet is a Live Mic
  2. Creative Commons .GIF Exchange
  3. Kraken the Code
  4. Ad Battle
  5. Awkward! Dealing with Strangers Online
  6. Paper ToS
  7. Social Network Sort
  8. Malware Avengers
  9. Password Round Robin
  10. Phish Market